Last updated: September 25, 2026

Privacy Policy

This policy explains what DoodleGuesser collects when you use the website and the multiplayer drawing game, why, how long it is kept, and which outside services are involved. It describes how the site works today. Operator: DoodleGuesser. Contact: hello@doodleguesser.com.

Summary

There are no accounts. You only type a nickname.

Chat messages, guesses and drawing strokes are relayed live to the other players in your room and are not written to a database.

When a game finishes, the nicknames and scores of the players still in the room are saved for the leaderboard.

A drawing from a public room that someone guesses correctly is published in the public Gallery with the drawer’s nickname. Private rooms are never published. Solo Draw drawings are published only when you press “Save to gallery”.

Google Analytics and Microsoft Clarity run on every page. The Google AdSense script runs on content pages but not inside game rooms.

For any privacy question or deletion request, email hello@doodleguesser.com.

Information you enter

Nickname (up to 20 characters), chat messages, guesses, reactions, drawings, custom word lists (private rooms only), the artist name in Solo Draw, and text you post on the feedback board.

Please do not put your real full name, contact details, address, school or other personal information into any of these fields. Nicknames and chat are visible to everyone in the room, and Gallery bylines and feedback posts are public.

Game rooms

Each room runs on a Cloudflare server object. While the room exists it stores the room code, whether it is public or private, the players’ nicknames, colors and scores, the turn state, the host’s room settings and any custom word list.

The strokes of the current turn are kept in memory only, so that players who join mid-turn can see the drawing. Chat and guesses are passed on to the room and are not stored.

A room and everything in it is deleted 2 minutes after the last player leaves. A room nobody ever joins is deleted after 24 hours.

Public rooms are also listed in a small directory (room code, player count, timestamps) so Quick join can find them. The entry is removed when the room closes.

Match results and leaderboard

When a game reaches its final results, we save the room code, each remaining player’s nickname and score, and the time. We also add the score to a per-nickname total (total score, games played, best game). This applies to both public and private rooms.

The leaderboard shows the top 100 nicknames with their totals. Because there are no accounts, anyone using the same nickname adds to the same row.

This data has no automatic expiry. To have a nickname removed from the leaderboard, email hello@doodleguesser.com with the nickname.

Gallery

Stored for each drawing: the image, the drawer’s nickname, the room code and round (or “SOLO”), the answer word (kept for the guessing mode and not shown in the Gallery list), like and report counts, the upload time and a hashed delete key.

Drawings have no fixed expiry. When the Gallery passes about 1,100 drawings, it is trimmed to the 100 most-liked plus the 900 newest drawings, and the rest are deleted.

To delete your drawing: press “Remove from gallery” on the results screen, or open the Gallery in the same browser and press Delete. The delete key is stored only in that browser. Drawings uploaded before September 25, 2026 have no delete key; for those, or if you have cleared your browser, email hello@doodleguesser.com with the nickname and roughly when it was drawn.

Likes and reports are recorded with a hashed version of your IP address so each network can like or report a drawing only once. A drawing reported from 3 different networks is hidden automatically.

Feedback board

We store the text you submit, its category and time, and a hashed version of your IP address used to limit spam. Posts are shown publicly as “Anonymous”, together with our status updates and replies.

Feedback is kept until we delete it. Do not post personal information there; for privacy or deletion requests email hello@doodleguesser.com instead.

Room location statistics

When a room is created we record the room code, whether it is public or private, the continent and country of the request, and the Cloudflare data center that handled it. We use this to measure and reduce drawing delay between players.

It is stored per room, not linked to nicknames, chat or drawings, and has no automatic expiry.

Abuse prevention

To limit spam on the Gallery and feedback endpoints, we keep a request counter per endpoint keyed by a hashed version of your IP address. One row is reused per network, so it does not build up a history of your requests.

Nicknames and chat are automatically checked against a list of common offensive words. Players can report the current drawing during a game; when at least half of the guessers, and at least 2, report it, the drawer is removed from the room. Reports are not reviewed by a person in real time.

Storage in your browser

We use your browser’s local storage for: your nickname and Solo Draw artist name, the sound on/off setting, which drawings and feedback posts you have liked, reported or supported (so you cannot do it twice), the delete keys for your Gallery drawings, and when the in-game feedback prompt was last shown.

This data stays on your device. Clearing your browser’s site data removes it.

Services from other companies

Cloudflare hosts the website, the game servers and the database. Like any web host it processes your IP address and request details to deliver the site.

Google Analytics (G-Z0B21DPWRZ) runs on every page and measures visits, pages viewed, device and approximate location. We also send a few product events such as “room created”; these never contain room codes, nicknames or anything you typed. Google Analytics sets cookies such as _ga.

Microsoft Clarity runs on every page and records how the page is used (clicks, scrolling, page layout) to help us find usability problems. The nickname and guess/chat input fields are marked to be masked. Clarity sets its own cookies.

Google AdSense: the AdSense script is loaded on content pages such as the home page, guides, Gallery and this page. It is not loaded inside game rooms. When ads are shown, Google and its partners may use cookies and similar technologies to show ads, including ads based on your visits to this and other websites.

We do not use Tally or any other external form service. Feedback is stored in our own database.

Each of these companies processes data under its own privacy policy.

Cookies, consent and personalized ads

Visitors in the European Economic Area, the United Kingdom and Switzerland are shown Google’s consent message, where they can accept or refuse the use of cookies for personalized advertising.

You can turn off personalized ads from Google at https://adssettings.google.com, and learn about other ad companies’ opt-outs at https://www.aboutads.info/choices and https://optout.networkadvertising.org.

You can stop Google Analytics from collecting your visits with the browser add-on at https://tools.google.com/dlpage/gaoptout.

Children

DoodleGuesser is a general-audience game and is not directed at children under 13. Younger children should only play with a parent, guardian or teacher present, and nobody should share personal information in nicknames, chat or drawings.

If you believe a child has shared personal information on the site, email hello@doodleguesser.com and we will remove it.

Your choices and requests

Because there are no accounts, we can only find data by what you tell us: a nickname, a room code, a description of a drawing, or the text of a feedback post, plus roughly when.

Email hello@doodleguesser.com to ask what we hold, to correct it, or to delete a Gallery drawing, a leaderboard nickname or a feedback post.

We do not sell personal information.

Changes and contact

When the way the site handles data changes, we update this page and the date at the top.

Contact: hello@doodleguesser.com